Home Resorts Civ 6 | This Is How I Won Three Times In 179 Turns (#3 Deity England Civilization VI)

Civ 6 | This Is How I Won Three Times In 179 Turns (#3 Deity England Civilization VI)

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Civ 6 | This Is How I Won Three Times In 179 Turns (#3 Deity England Civilization VI)

In this game of Civ 6, we’re accepting a challenge from two other content creators to achieve as many victory types in a Civilization VI game by turn 200. That can’t be hard. Right? Right?

Welcome to a very average map with a very interesting start – next to the cliffs of dover, Vicky is out to get ALL the wins within 200 turns. 100games100days and Inquisitive Otter are in – so will we do it?

Thanks to both 100days100games and Inquisitive Otter for all your input with this series – hope your runs went well, good luck! To everyone else, links to their channels below, go check them out!!

100games100days:
Inquisitive Otter:

All maps, mods and tech support on getting these games to work are available on my discord, so swing by! If you want to help plan this series, consider becoming a channel supporter using the links below.

Make sure you subscribe below so you don’t miss more Deity Civilization VI fun!

00:00 – I Like To Sleep On Siege Towers
05:00 – Fez Boosts Are Winning Me This Game
10:13 – Redcoats Are Possibly The Strongest Industrial Unit In Civ
14:58 – The English Are Good At Massive Naval Landings!
20:24 – On Speed Runs, Pillage EVERYTHING
26:34 – Total Government Shift For Culture
33:12 – Don’t Forget Seaside Resorts When Going Tourism
38:52 – It’s Fact, Warrior Monks Repel Hurricanes (It’s Not Fact)
41:08 – Culture Victory & Game Debrief

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27 COMMENTS

  1. Great game UR! I thought a few rock bands would do the trick for me leaving Inca 1 city to claim culture while I was focusing heavily on Science. Tried to do too much! GG. Thanks for the challenge!

  2. This video, while excellent, suffers from an appalling lack of "huzzah". One would expect at least a single huzzah for each victory, and potentially another one at 34:12 for the first seaside resort … I haven't been this disappointed since I missed out by two points to qualify for a Bachelor of Commerce at the University of Sankore 😉 😉

  3. This game inspired me to play a Victoria game as well. I went huge map, used Redcoats to kill 3 AI players (2 with Golden Age wars!), and still accidentally won a culture victory on turn 205 or so.

  4. Theoretically, could you have potentially enabled some additional diplomacy points by spotting when the AI experiences something that would allow an aid request and then gifting/selling enough favor to them to allow them to call the aid request? That is about the only thing I can come up with that might even theoretically enable a diplomacy victory.

  5. Ursa is the best Civ producer at the moment imo!

    Thanks for that constant steam of output! Collab with otter also very much appreciated

    One thing I again and again stumble over when watching your (and otters videos for that matter) is your supposedly funny pronunciation of the Potala Palace. I also didn't know for a long time, but this palace is build in Lhasa, Tibet's (former/ rightful(?!)) capital. Considering historic events and today's situation there, I, personally, think it's much more appropriate to pronounce it's name properly!

    Same feelings I get when you talk about Chichen Itza

    It feels not easy to give these thoughts without fronting too much, but I very much appreciate you giving this topic a thought!

    Also, I kind of just wanted to start leaving more comments for the algo, but seems it's a good opportunity to share my thoughts

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