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Victoria 3 | Releasing Today!

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Victoria 3 | Releasing Today!

Welcome to the Paradox Interactive, and Victoria 3!
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Claim your place in the sun in Victoria 3, a new grand strategy simulation from Paradox Interactive. Master politics, industry, trade, diplomacy and war in this revelatory time period between the 19th and 20th century. The Victorians promised a grand tomorrow based on science and industry. Now you get to build it.

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39 COMMENTS

  1. So…anyone review yet? I mean after fighting a war against the British as Qing. In a war that was declare on me, we fought for like 5-7 years. That war cost me almost 10 millions men with 7 millions+ dead and 3 millions plus wounded. The British lost 1 millions while 2 millions were wounded. Of course the majority of casualties came from attrition. Oh and I lost like 500k for war (somehow ) and the British lost 20 Millions pounds. Don’t you think a war like that in 1839 would be devastating? Now that I look back I just fought Second World War 100 years early huh. Same problem: have a casualty/economy threshold. Took half of East India Company( Britain ally) but the British still have -26 willing for a white peace. Due to it massive navy I can’t force the British to capitulate while my massive army stop the British from advancing. It grounded to a stalemate. Finally able to break the Brits by landing in Ireland (pffft) and advance into Scotland. Just….mehhh. Of all the YouTuber I can’t see anyone actually make people living better. All of them have their SoL roughly 7.5-8.0 in Qing. No matter how well you try to incentivize your economy or to create jobs. But when war declare due to the lack of men fighting and dying the SoL skyrocketed to 10. What do you know? A game of diplomacy and economy can only solve the SoL by waging war and sending men to death.

  2. Механика войны ужасна каждая война в Виктория 3 это кризис Виктория2(да и где наставление и продвижение ручками солдат? .Освобождаясь от Испании за Кубу на сторону Испании влетает Китай.Про ИИ молчу его нет. А границы высвобождаемой украины вы где такие границы видели ?

  3. My biggest Issue so far, is the lack of notification for when you can select a decision. (Which is a feature in both eu4 and hoi4).
    I didn't even notice decisions existed for like my first 10 hours of playtime.

  4. This is not a game, with game you can play because its game. This is boring ugly mistreatment with programming mechanisms. Its painful to watch those guys trying to play!

  5. This game gives a language error to many people. I played Turkish for 3 hours, then he threw it out, I couldn't do it in Turkish. Also, nothing in the settings does not work, it does not switch to any language other than English, even the graphic settings do not work.

  6. Ya bu oyun bir çok kişide dil hatası veriyor 3 saat Türkçe oynadım sonra oyundan attı dahada Türkçe yapamadım ayrıca ayarlarda hicbirşey çalışmıyor ingilizce dışında hiçbir dile geçmiyor grafik ayarları dahi çalışmıyor şuan çözümünü bulursanız yazın lütfen incelemelerde yazan arkadaşlar var bakabilirsiniz steam üzerinden

  7. War is disappointing in Victoria 3, and because of that fact diplomatic plays are bad I mean knowing who’s gonna win because of money, tech and numbers isn’t a war system that inspires people to be proud when they win a war and completely disabled the use of creative thinking to use in conflicts but instead of crying and giving no advise I’ll try and give ideas that’ll make warfare more fun first I’m not asking for the reintroduction of the stack combat that was so cancerous in Victoria 2, what I’m asking for is theses changes, first being able to tell your generals where to go is a simple but very nice edition to add second would be a more complex supply system so theres three buttons on the left and right, on the right there is a gradual increase in supply consumption but also a increase in attack and defence say 30% extra attack but 100% extra supply consumption or something and on the left side you use less supply but you do less defence and attack say 40% less supply consumption 25% less defence and attack and it increases each stat each button you press further right or left, another good order would be so I can attack railways if I get near them so the supply train either doesn’t come or I steal there equipment then it takes a while to buy then send another train, another thing I’d add is encirclement if you encircle an enemy army they have a minus 30% morale modifier and don’t get supplied guns or food so they gradually start either surrendering or starving and if you attack the encircled army if they run out of morale they surrender the best thing about this is that a general that you’ve given a lot of supply to will be loaded with supply and if encircled could change the direction of the war because 20% of your war supplies have been taken out of the equation by being encircled. and finally everyone’s least favourite system for paradox games the navy for the navy you could have the same supply system for the army but it’ll cost more but add another system say Britain has 200 ships and Germany has 130 all are latest to date ships and same tech everything but Britain sends in a full 200 ship death stacks but Germany only sends 100 the battle rages on but now Germany sends in his 30 ships and because of that the uk ships have 5% less defence to all ships but do 30% less damage to the new ships and take 25% more damage and then when the uk has to resupply without fear of retaliation the 30 German ships follow the uk navy back to the coast and since the uk navy has little to no ammo they do minimal if not no damage while being chased while in return because of not being able to fire back that much or at all take a 10% more damage plus the other damage increases if the Germans decide to use more supplies and do 90% less damage if very low on ammo or no damage if they have no ammo. Thanks for hearing me rant I just wanted to add a way to fix the war system and not just complain thanks everyone.

  8. Now I’m interested in what happens if I add over 50 goods 👀 just too many commodities to simulate? Weird behavior? Too many options for countries to specialize in if they’re needed so everyone gets way too rich and the economy becomes wonkey?

  9. okay, so I was playing Sweden , Learn the game on ironman … game kept crashing when I went to war with Kutai in 1845 -_-
    >_< why is the game so bugggy?! It will need atleast 2-3 weeks of bugfix.
    I ran the game again in debug mode – 850+ errors in the "oh deer" — whyyyyy paradox WHyyyyyy
    I waited 10 years for this >_<

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